Monday, 5 November 2012

The Dark Knight




The Dark Knight. Batman Fan Art. Highpoly 3d Sculpt.






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Wednesday, 15 August 2012

Woman in Suit - Real-time



Woman in Suit. Fashion design to modern games. Necklace, jacket, blouse, belt, skirt and shoes built as wearables. Real-time render.






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Monday, 25 June 2012

Warrior In Armor - Real-time



Warrior in armor game model: around 12.000 polys and 2048 Diffuse, Normals and Specular textures. Rendered in a real-time engine with hdr sky and dynamic lights.






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Tuesday, 21 February 2012

Sci - High Tech Light Armor


Sci is a High Tech Light Armor concept. This is a showcase of hard surface modeling and character creation. Sculpting and rendering done in zbrush.





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Her shapes were designed to mix straight lines elements with curves, rounded corners with angles. It was sketched to have a slight resemblance with stealth technology. Several crossed references from Japanese Anime like the Gundum series and Ghost in the Shell, as well as military aircrafts.

Friday, 9 December 2011

Le Chevalier




This guy came to life along with a recent interest of garments and military outfits of 16th and 17th century. The transition between the obsolete medieval knights and the new firearms tactics was a period of rich variation of uniforms with it's colours, embroideries, laces and other adornments.







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Loosely inspired from swashbuckler's movies I used to watch like The Three Musketeers, The Man In The Iron Mask, The Princess Bride and many others. I called it "Le Chevalier" due to it's obvious reference.